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Quel lien entre l’Intelligence Artificielle et le jeu Casse-Briques ?

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The company DeepMind originally started building an agent for the 1975 game Breakout written by Steve Wozniak and Steve Jobs of Apple. They made a simple AI that could move the paddle and was instructed to figure out how obtain the highest score possible. Within 600 episodes of training the agent finds a tunnelling strategy by hitting the ball behind the wall that was not previous realized by human players.  The AI is teaching us new strategies.

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